![]() ![]() Not only will your computer perform a little better without having a bunch of apps using up its RAM, but you’ll reduce the risk of your internet bandwidth getting used up accidentally.įor a full list of applications running on your computer, you can use Task Manager on Windows or Activity Monitor on MacOS. Close as many programs as you can to ensure an extra speed and performance boost. When you're gaming, you don't want your computer to prioritize something like your Dropbox file transfers over your game connection. Next, close any applications or file transfers that may be eating up your bandwidth. A missed move in a game will always be a missed move in a game. Sure, simple applications are built to be fault-tolerant and auto-reconnect after a dropped connection, but games are different. When you are using a wireless connection, you will often lose data packets, causing interruptions to your experience. The first step to improving your connection stability may seem like an obvious one, but it's important to check this first – make sure you are using a wired internet connection. You can reduce the number of ping spikes in StarCraft: Remastered in several ways. Your internet connection is like a car – it needs to perform consistently and reliably. Imagine driving a Porsche at 200 miles per hour on a busy highway, when your speedometer instantly drops down to 10 miles per hour! How do you think that would pan out for you as the driver of that sports car? Sure, the car's speed is essential, but it's also equally, and often MORE critical for the vehicle to maintain a *consistent* speed. Sexy or not, stability is just as important, and in many cases more essential than your raw speed metrics. it's not quite as fun as testing the speed, is it? Stability is a less sexy thing to focus on than speed – imagine test-driving a Porsche to assess its "stability". However, many gamers underestimate the importance of their connection stability. Plenty of gamers look at their ping time like a "scorecard" for their connection. Many people fixate on ping time when they're gaming, zoning in on speed and that magic ping number. This way you can see where your connection is going, and how it's impacting your performance. With wtfast, you get real-time statistics on your connection to StarCraft: Remastered, which changes every time a packet is sent to and from the server! wtfast gives you detailed and nuanced stats on your StarCraft: Remastered session. Wtfast is a true networking diagnostic and improvement application. These in-game ping meters are useful for getting an approximate idea of your internet latency, but they are only a rough measurement tool and do not allow you to fix your connection. In-game ping meters tend to work similarly, showing you a snapshot or an average of your overall session. What if you are driving optimizeder than the speed limit, but your car only shows your 'average' speed? Do you think you will get a speeding ticket if your dashboard says you're under the speed limit, but you are traveling optimizeder than the speed limit? Now imagine that your car only shows you an average of your speed, not your actual speed at any given moment. ![]() Imagine that your internet speed is a bit like driving a car. By using wtfast, you have more chances of lowering your latency and achieving a much better gaming experience. We have dedicated servers across 190 different countries which will reduce the number of hops needed to transfer between different servers. wtfast helps in reducing your latency, as well as protecting you from lag spikes and high ping times. The lower your latency, the optimizeder the data will be delivered to the game server and the quicker for the data to return to your computer.Ī low latency connection time will have a significant improvement in your gameplay, especially on optimized-paced games like StarCraft: Remastered where you need to execute an action quickly. If you lower your latency by 500ms, you'll also lower your game response time by 1000ms, which corresponds to a second, and so on. Basically, your response time is 2x the latency which means, if you lower your latency by 250ms, you'll also reduce your game response time by 500ms, which is half a second. On the other hand, your game response time is the time it takes for the data and the corresponding event to reach the game server and then back to your computer. Latency is measured in milliseconds, and a second is composed of 1000 milliseconds. Latency (in an online gaming context) refers to the average total time that it takes for your computer to send data to the gaming server. Latency is a term that is commonly used in online gaming.
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